Thursday, June 20, 2013
Thursday Impressions: Closure
Closure is a 2D platforming puzzle game in which nothing that is unseen exists. For example, if you shine a flashlight on the ground, it's solid and you can walk on it; but if the ground is unseen by light, you will fall right through.
It's a fairly creepy game, but it's an original and quite cool concept. If you can't get past a wall, alter a nearby lamp so that it's no longer shining in that direction. Then you can just jump through the darkness where there once was a wall. It makes for cool and interesting puzzles.
The simplistic graphics style is perfect for the game. The soundtrack is very good and can be quite creepy; but when you jump into water, the music gets downright terrifying. It's kind of awesome.
Verdict: Keep playing, if I can beat that level.
It holds a lot of promise and I'm already excited to keep playing. However, I did rage-quit my playthrough, due to being stuck for too long. That could be a problem, heheh.