Thursday, July 25, 2013

Thursday Impressions: Vessel

Vessel is a 2D puzzle platformer set in a strange, steampunk world.

First off, this game looks gorgeous. Secondly, if this game played as well as it looks, it would be a masterpiece. Many parts of the game, such as the art and presentation, are definitely top-notch, but the gameplay itself is pretty far from it. The entire backstory of Vessel is told through a series of photographs, and the entire narrative is told through your character's journal entries. This is really cool.

Vessel would have made a great platformer, but the developers instead decided to go in the direction of being primarily a puzzle game. Because of this, they didn't focus nearly as much on making the gameplay as smooth as they should have, and the game feels awkward to play. I also, personally, strongly prefer primary platforming with secondary puzzles to primary puzzles with secondary platforming. That is just a preference, and not the game's fault.

Verdict: Stop playing.
The game had a lot of potential, but it fell short because the developers wanted to make a puzzle game, and the end result just didn't turn out as well as it could have. I struggled numerous times just to get as far as I did, and the story barely progressed at all during that time. In the end, this is a game that I would much rather watch than actually play.

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