Showing posts with label Frozenbyte. Show all posts
Showing posts with label Frozenbyte. Show all posts

Thursday, October 1, 2015

Soundtrack of the Month: October 2015


Trine is the epitome of fantasy soundtracks. The story of the game is nothing particularly special—three unlikely heroes are magically bound together through a mysterious artifact and must save the kingdom from an undead army—but the combination of great characters, pleasurable gameplay, exotic environments, and gorgeously fitting music are what make this game the gem that it is.

Ari Pulkkinen scores this mystical masterpiece. From the first note the listener is captivated by this wonderful world of fantasy. Trine is one of the few soundtracks that I was actually interested in purchasing before I was even into soundtracks. It made that much of an impact on me. Few soundtracks can rival it in my eyes, with the prominent exception of its sequel.

This feature comes a little over a month after the release of the third game in the Trine series. Trine 3 has received a lot of flack for various different reasons, but the music is not one of them. Sound design remains exceptionally strong throughout the series. I have yet to play the new game myself, but whether I'm disappointed or pleasantly surprised by the experience, I'm certain I'll be purchasing the soundtrack very soon thereafter.

Featured Tracks

Track 2: Academy Hallways – The song that greets the player as they set out on their journey, after completing the tutorial level. It sounds like what it is—the start of an adventure.

Track 4: Dragon Graveyard – The piece that stood out to me the most when first playing the game, and to put it simply, my favorite track. A gorgeous piece.

Track 16: Tower of Sarek – I don't know who Sarek is (aside from an apparent Star Trek character), but his tower is the final level of the game.



Purchase Trine (Original Soundtrack), on AriTunes, iTunes, or Amazon MP3.
Or listen to it for free on Spotify or YouTube.

Friday, August 17, 2012

Trine 2


Trine 2 is, as implied by its title, the second installment of the acclaimed Trine series by Finnish independent developer Frozenbyte. It once again follows the three memorable characters from the first game, but it takes place many years later.

The Trine, an artifact of great power that binds our three heroes together, as it has since the first game, seeks out each hero—Pontius the Knight, Amadeus the Wizard, and Zoya the Thief—and takes them to a strange enchanted forest. Unsure of what the Trine wants them to do, they traverse the mystical wood and discover that once, long ago, it had been a vast kingdom led by a noble queen. Now it was only ruled by savage goblins and strange beasts of the wild.


Eventually, the three come across a strange woman named Rosabel, who reveals that she had once been the queen of this land. She begs the trio to find and depose of the Goblin King, who currently resided on the throne of what had once been the kingdom. And so the three characters set out to dethrone the unrightful ruler, unaware of the true dangers that lay ahead.


Trine 2 is a brilliant game. It took the good points of the original Trine and improved all the rest. One of the biggest differences is replacing the main enemies—skeletons in the first game—with goblins. The entire theme went from being about a world where everything is dead, to being about a world—a strange and beautiful forest—where everything is alive.

And the visuals are no laughing matter. Trine 2 possibly has the greatest graphics of any platformer game that has ever existed to date. The level of detail is spectacular, from the gorgeous background scenery to the many different creatures you encounter along the way. You can see a sheep pasture in the background of the first level, and even that looks real.


Where I feel the game felt bland, and somewhat annoying, is the puzzles. They were confusing as heck, and often I felt that they were really made for multiplayer co-op mode and didn't really have a good solution in single-player mode. That being said, it felt like the only way to get past certain puzzles was to use slightly broken gameplay mechanics to glitch your way past.

And don't get me wrong there—the gameplay mechanics work great; they just have their minuscule flaws that can be taken advantage of.

In addition, I felt that the soundtrack didn't meet par with that of the first game. It was still beautiful and fitting, but it didn't stand out as Trine's soundtrack did. It didn't make me want to instantly go and purchase the soundtrack with my very own money. However, Ari Pulkkinen is a great composer, and you should buy his scores anyway.


Something that played a major role in why I loved this game was the hidden backstory. All throughout the game you find poems and letters that hint at what may have happened to the great kingdom. This adds a feeling of mystery to the entire experience, and it makes you want to continue and figure out each piece of the puzzle.

In the end, Trine 2 is a game you don't want to miss. The graphics are amazing, the soundtrack is great, the story is deep and intriguing, and it felt so refreshing to be able to return as the three heroes from Trine—I actually missed them after I completed the first game. However, as much as I loved this game, I felt as though it couldn't surpass the classic experience of its predecessor.

Trine 2 certainly has its flaws, but those are so far outweighed by the good things that you really shouldn't worry at all. This game receives a very high recommendation from me.

As a side note, this is one of the only games I've ever played (or sequel in any form of media) where you don't necessarily need to experience the predecessor first. You can start with either Trine or Trine 2. Either way, I hope you enjoy!

Sunday, July 15, 2012

Trine


Trine is an adventure puzzle-platformer developed by the independent developer Frozenbyte. It is currently available on PC/Steam, along with the PlayStation Network.

The story takes place in a medieval fantasy universe. A great kingdom lies in ruins, ravaged by an undead army. Three survivors—a thief, a wizard and a knight—are linked together by an ancient, mysterious artifact known as the Trine. Not knowing what to do, they embark on a quest together to set things right in their broken world.


You switch between the three characters as you play—unless you play the recommended multiplayer co-op mode—and they each have their own essential attributes. The wizard can create and move objects such as platforms and planks, the thief has a bow and grappling hook, and the knight has a trusty sword and shield. Alternating between these characters is easy and quite useful.

The story is intriguing. When assisted by the games visuals and music, it makes for a unique setting that you could only find in a video game. The voice acting—both for the characters and the narrator—is done extremely well, and it adds personality to the game, along with some humor.


The thief was my favorite character to play as. Not only is her bow a very efficient weapon, but her grappling hook allows her to get to many high places that the other characters can't get to. In addition to that, the grappling hook is just a fun way to move around. Don't feel like walking? If the ceiling is made of wood, just grapple and swing past the entire area in a third the amount of time.

Something I really want to touch on is the music. Trine's soundtrack creates the perfect atmosphere for the setting, and it makes you want to keep playing. As soon as you start the game, the music welcomes you and almost makes a promise that the game you're about to play is going to be brilliant. The composer deserves a medal. The soundtrack reminded me a lot of the soundtrack of the Elder Scrolls games, and that there's some mighty fine music.


To conclude, this is an amazing game. The replay value is very high, as there are collectibles to find in every level, and you can come back to any level you've beaten to find what you missed your previous time through it. There's a leveling-up system where your characters can upgrade their abilities, and also many various stat-boosting items to find in treasure chests.

I recommend you pick up this game. It just might be worth your time.